At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit.
Hinterland Scourge must be blocked if able.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Hinterland Scourge.
He tried to live far from those he could hurt . . .
. . . but the monster within was a tireless hunter.
Artist(s): Steven Belledin